Body Sway When Standing and Listening to Music Modified to Reinforce Virtual Reality Environment Motion

health life sciences medicine

Description

The increased likelihood of falls as a consequence of aging or disease is generally associated with rising levels of body sway during stance. The use of virtual reality (VR) for studying the role in vision in regulating body sway is well established, however the extent to which music incorporated into a virtual environment can influence sway is not understood. This dataset was collected as part of a study to explore the hypothesis that music manipulated to match VR motion provided by an Oculus Rift head mounted display can lead to increased levels of body sway. Twenty-eight subjects stood for 60 s on a balance platform that measured anterior posterior (AP) and medial lateral (ML) center of pressure movement (indicators of body sway). While standing, the subjects experienced combinations of 3 visual conditions (VR translation in the AP direction at 0.1 Hz, no translation, and eyes closed) and 4 music conditions (Mozart’s Jupiter Symphony modified to scale volume at 0.1 Hz and 0.25 Hz, unmodified music, and no music) for a total of 12 trials. Analysis of the data using frequency domain measures may reveal the extent to which music influenced body sway.

Update Frequency

Not updated

License

Open Data Commons Attribution License v1.0

Documentation

https://doi.org/10.13026/x32c-cz47

Managed By

PhysioNet

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Contact

https://physionet.org/about/#contact_us

How to Cite

Body Sway When Standing and Listening to Music Modified to Reinforce Virtual Reality Environment Motion was accessed on DATE from https://registry.opendata.aws/body-sway-music-vr.

Resources on AWS

  • Description
    https://doi.org/10.13026/x32c-cz47
    Resource type
    S3 Bucket
    Amazon Resource Name (ARN)
    arn:aws:s3:::physionet-open/body-sway-music-vr/
    AWS Region
    us-east-1
    AWS CLI Access (No AWS account required)
    aws s3 ls --no-sign-request s3://physionet-open/body-sway-music-vr/

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